In War3 Model editor go to Texture Manager>right click and select create empty>you're gonna get "Replaceable ID 0", right click on it and click edit, set ID: to 1>open the material the model uses and use that texture instead of your "Black32.blp".
It works just fine in Retera's Model Studio. Magos' has some issues with textures. Sometimes you have to reimport them manually and set them back on their materials.When i change the team color of this model in the Wc3 model editor the model color does not change and it is black
Why it is not visible?
Rename those abilities in Mago's Sequence Manager to Spell, Spell Throw and Spell Ready or something like that. Open a normal Warcraft III unit and see what their animations are named so you'd use that as an example.Actually I want the stand morph, attack morph & more morph animations play only with during ability.