What I want is this:
A unit goes within [Region or 300 units] of a unit.
Unit gets infected, adding him to a unit group, and after a period (using 10 seconds for my test), he begins taking damage (by putting him in another unit group). I havn't been able to get this to work, because I'm not sure how to make a unit individually change unit groups.
IE: Unit 1 is infected. Unit 2 is infected 5 seconds after. They change 5 seconds from one another, not at the same time.
Is there any way to do this? I've tried some different ways (timers with huge arrays using custom values, and some others), but none of them worked.
I have Newgen with UMSWE and EGUI, if those functions are of any help.
A unit goes within [Region or 300 units] of a unit.
Unit gets infected, adding him to a unit group, and after a period (using 10 seconds for my test), he begins taking damage (by putting him in another unit group). I havn't been able to get this to work, because I'm not sure how to make a unit individually change unit groups.
IE: Unit 1 is infected. Unit 2 is infected 5 seconds after. They change 5 seconds from one another, not at the same time.
Is there any way to do this? I've tried some different ways (timers with huge arrays using custom values, and some others), but none of them worked.
I have Newgen with UMSWE and EGUI, if those functions are of any help.