- Joined
- Oct 17, 2007
- Messages
- 547
Heres the scenario:
- I base 2 custom skill off of one standard skill in WC3, for example: Blizzard
- Put those 2 custom skill along with blizzard all on one unit
- As soon as i cast any of the 3 spells all 3 of them would start cooling down.
Tried changing the cool down groups; they don't to change anything.
Are there any spells in WC3 that doesn't have that problem? i just need a dummy spell, single target and AOE.
Also, i can't seem to get Death Pact to work on non-undead units (tried changing the target types) and Rejuvenation to work on enemy targets ( also try selecting enemy as one of the target types)
Any help is appreciate it
- I base 2 custom skill off of one standard skill in WC3, for example: Blizzard
- Put those 2 custom skill along with blizzard all on one unit
- As soon as i cast any of the 3 spells all 3 of them would start cooling down.
Tried changing the cool down groups; they don't to change anything.
Are there any spells in WC3 that doesn't have that problem? i just need a dummy spell, single target and AOE.
Also, i can't seem to get Death Pact to work on non-undead units (tried changing the target types) and Rejuvenation to work on enemy targets ( also try selecting enemy as one of the target types)
Any help is appreciate it