- Joined
- Jul 2, 2006
- Messages
- 35
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BlinkStrike
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Blink Strike
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Actions
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Set TempLoc00 = (Position of (Target unit of ability being cast))
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Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing 50.00 damage of attack type Spells and damage type Normal
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Unit - Move (Triggering unit) instantly to TempLoc00
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Unit - Order (Triggering unit) to Attack (Target unit of ability being cast)
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Custom script: call RemoveLocation(udg_TempLoc00)
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