- Joined
- Aug 25, 2006
- Messages
- 971
I can't figure out how to change a unit from melee to ranged and back again.
Everyone on the internet says "use orbzzzzz" but that doesn't work at all. That only works in the situation where the second attack and the first attack have different target types. (Like air/ground)
In my situation both attacks can target air and ground however one is ranged and the other is melee. When the unit picks up a particular item I want them to become ranged, otherwise be melee. The orb ability(s) does not accomplish this. Assuming the hero is by default melee, he will stay melee even when the second attack (ranged) is enabled.
Does anyone have any good fixes for this?
Everyone on the internet says "use orbzzzzz" but that doesn't work at all. That only works in the situation where the second attack and the first attack have different target types. (Like air/ground)
In my situation both attacks can target air and ground however one is ranged and the other is melee. When the unit picks up a particular item I want them to become ranged, otherwise be melee. The orb ability(s) does not accomplish this. Assuming the hero is by default melee, he will stay melee even when the second attack (ranged) is enabled.
Does anyone have any good fixes for this?