SpasMaster
Hosted Project: SC
- Joined
- Jan 29, 2010
- Messages
- 1,994
SpasMaster is proud to give you
VERSION 2.2.7
TALENTS
After over 2 months and a half in the making, Sunken City brings a massive new update and a new feature: Talents. Talents bring further customization for the 24 Sunken City Heroes. Each one of them will have access to 8 Unique talents and will have to choose up to 3 of them. This feature aims to make building and customizing your hero experience even further up to the point where two players could have entirely different play style with the same hero.
A preview of the Mage and her Talents
NEW & UPDATED HEROES
With the addition of Talents, countless changes have been made to existing heroes. Some of your favorites come with minor tweaks, major reworks or even replacements. Here are a few examples:
- The Warrior hero now uses mana as damage fuel for his new Colossus Strike ability, while his other skills generate mana.
- The Death Knight now uses health instead of mana as resource for his abilities, while mana becomes a health regeneration tool.
- The Flame Warden has been reworked into the new Blood Mage hero.
- The Blademaster has been reworked into the new Windmaster hero.
- The Witch Doctor can now summon Tiki Masks as pets!
- And much more!
The new Windmaster and Blood Mage heroes
DIFFICULTY UPDATES
With the addition of new abilities and Talents the power level of the players increases which is reflected with the increased difficulty of enemies across the board. Additionally certain Glyphs have been changed or adjusted to the new additions. All of that being said, expect greater resistance and more dangerous enemies!
Your enemies await to test your new powers, now even stronger than before
MORE
These are just the headlines of what is to come in 2.2.7. Other changes include All Random Command, New Challenges, Terrain Changes, UI Improvements, Training Target Dummies, Bug fixes and more!