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Summoner Frenzy 5.8

Submitted by citromy
This bundle is marked as approved. It works and satisfies the submission rules.
Summoner Frenzy
Description
Version 5.8

Summoner Frenzy is similar to Footmen Frenzy, but units are summoned by the Heroes.
There are 8 races (HU,UD,NE,Orc,Troll,Nature,Chaos and Dwarf) and 42 heroes. Each race has 5 levels, so totally there are 40 different summonable units. You can choose from many items, depending on your game style.
The game modes are: normal, all random, time limit (normal or all random), race vs race and north vs south.


Screenshots
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[​IMG]
[​IMG]
[​IMG]


Changelog (since 5.0)

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[5.0]
-----
-Finally i found what crashed the game and fixed it. No more crash.
-2 new races: Chaos and Nature.
-2 new heroes: Chaos Warlord (chaos) and Razormane Chieftain (nature).
-5 new items.
-Reduced map size (its just 205 KB now) and also faster loading time.
-Some other minor changes.

[5.1]
-----
-Hotkey system for spells and upgrades
-NE Tier4 changed: glaive thrower->druid
-Chaos T4 (skeleton firemage) is more balanced
-Loading screen changed
-Some bugs fixed

[5.2]
-----
-NE T5 is now ranged (Ranger) and HU T5 is now meelee (Swordsman)
-Added game modes (host choose it at the start)
-More items
-Nature T1 (wolf) is stronger
-Some of the hotkeys are fixed

[5.3]
-----
-2 new heroes: Demon (chaos) and Spirit Shaman (troll)
-Terrain is better
-Changed the text of the summoned unit's expiration timer
-Summoned units death effect is different
-Archangel and Nosferatus are not secret heroes anymore

[5.4]
-----
* New race: DWARF
* 3 new hero: Battle Priest, Gunman, Dwarf Paladin (dwarf)
* Mountain King is now Dwarf hero, not human
* 1 new item: Commander's Flag (Can get by Protector's ring + Command aura ring)
* Archangel and Nosferatus gold bounty fixed

[5.41]
------
* Fixed some minor bugs

[5.5]
-----
*I decided to change Chaos T5 (wraith) to Imp, because there was a select-problem with the wraith model...
*A new game mode: North vs South - 6v6 (team 1&2 vs 3&4)
*Holy beam will not fully heal the caster anymore, it will heal only 500 HP
*T5 ranged units are stronger (faster attack speed, bit more hp)
*Chaos Warlord and Archangel got Curse Aura and Priest got Holy Blessing
*Some other minor balances

[5.6]
-----
* In AR mode u could choose not random hero at tavern 4, but now its fixed.
* Minor balances: Battle priest, Phoenix, Flesh Golem and T5 close combat units are weaker, Dwarf Paladin, Spirit Shaman and Nosferatus are stronger.
* 3 new custom spells: Grenade Shot (Gunman), Wind Blast (Razormane Chieftain) and Telekinetic Strike (Spirit Shaman).
* Some other minor changes.

[5.61]
------
* Fixed a bug with the Attribute Bonus button... Now its hided!

[5.7]
------
-Now you cannot blink to hero taverns.
-Now every icons have the DISBTN part.
-Arthas and Archmage now have different hotkeys.
-5 new custom spells: Telekinetic Seizure (Walking Tree), Fire Wall (Fire Shaman), Jump (Chaos Warlord), Fear Aura and Power Stomp (Kodo Raider).
-Close combat heroes and Giant Turtle (nature T5) are a bit stronger.
-Other minor changes.

[5.71]
-------
-Fixed a typo and one spell was in wrong place...

[5.8]
------
-Skull shield and Warriors helmet items are better and also cheaper
-Some of the item costs changed
-Minor balances
-Range upgrade is more expensive



Credits

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Paladon (custom spell)
-BeRZeKeR- (custom spell)
donut3.5 (model)
Happytauren (model, icon)
WILLTHEALMIGHTY (special effect)
anarchianbedlam (model)
sn4ji (special effect)
Urkdrengi (model)
Radagast (model)



Have fun!


Keywords:
Summoner, Footmen Frenzy, Summoner Frenzy, Frenzy, Hero, Arena, Footy
Contents

Summoner Frenzy 5.8 (Map)

Reviews
Moderator
13:25, 4th October 2009, by Rui: The traditional summoner wars incorporated into a "Footmen Frenzy"-style map. Lacking on originality and interface (tooltips). Billy the Cat's review and my own. Reviewed with an average rating of 2,5.
  1. 13:25, 4th October 2009, by Rui:
    The traditional summoner wars incorporated into a "Footmen Frenzy"-style map. Lacking on originality and interface (tooltips). Billy the Cat's review and my own. Reviewed with an average rating of 2,5.
     
  2. Togra_blah

    Togra_blah

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    Great map, really enjoy it, but i've discovered a bug - the Pit Lord Hero does not have the Summon Creeps ability.

    Other than that one problem, plays great, ty for making it, hope you keep it updated and stuff. :)

    I'll keep you posted on anything else i find and with any suggestions i may come up with. :)

    <Update 1> Sadly, it just Server Splitted. If a Replay would be at all helpfull in narrowing down the cause, i'll upload it somewhere. :)

    <Update 2> Heh tier 1 Ranged Units, if you max their Range and upgrade heavily (without upping tiers), seem to have a tendency to be overpowering, just an observation - since the Server Splits are back i'm going to wait untill they are resolved to continue playing this map. :)
     
  3. warden13

    warden13

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    Good map idea, played with 4 teams. It was fun. Found a bug. Friendly Fire.
     
  4. Slasher

    Slasher

    Joined:
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    Nice idea and works great. :cool: Could you just make autocast to summon abilities cause now people have to all the time click summon button. Also increase cost of heroes cause now there's no point upgrade your units, you can just buy another hero and summon units with both heroes!
     
  5. citromy

    citromy

    Joined:
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    Summoner Frenzy

    Thanks for the comment, the autocasting is a good idea, but i dont understand your second advice...
    Are you speaking about an older version? Now, in 4.21 you need 1 lumber to buy a hero and you get only 1 at the start of the game, so you cannot buy another one.
     
  6. Slasher

    Slasher

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    Well somehow I was able to buy another hero. But i guess it's because I used cheats :p
     
  7. expazatrix

    expazatrix

    Joined:
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    I really like this map.

    PROS

    -Everything is well organized.
    -Everything is clear and no typos.
    -Very balanced Heroes and Units.

    CONS

    -Terrain is quite plain and could do with some more
    artwork or something in the middle.
    -Needs more Items!

    And would you be able to PM me when a new version is out? Thanks heaps.

    Oh and 5/5!

    {EDIT 1}
    Ive found some Minor Problems with your map:

    1 - The Troll Wizards Abilitie Intelligence Bonus has the letter "h" in its description at the end of one of the level descriptions. (Its easy to notice.)
    2 - The Summon Ring can't be dropped. (I think this is a bug.)
    3 - The Panderen Brewmasters Breath of Fire Abilitie description has "|Level 1 - 70...." When it should be "Level 1 - 70...." without the "|".
    4 - Suggestion - Make the Hero Choosing Wisps have 0 movement speed so they don't cause problems as I have hosted a couple of games and people can't choose certain Heroes because of this.


    Ill add to this if I find more problems.

    {EDIT 2}
    Nice Update!
    I like the Terrain update in the middle, very original.
    Its lots better now, keep up the good work.
     
    Last edited by a moderator: Oct 4, 2009
  8. GLB

    GLB

    Joined:
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    I like the idea of the map, but two things realy bother me:

    [1] Summon spells are based on the "summon boar" ability. For example, you based the spell "summon footman" on standard "summon boar" ability. Therefore all my footmen had "Boar" as expiration timer thingy. Either you change the buff of each spell (for example: Footman has "Human" as buff and not "Boar".) or you create a spell based on "War Stomp" or what ever and trigger the type of the summoned unit. With some var's and a dummy spell this is easy work.

    [2] Too much standart spells

    Aside that, I like this map. I like the diffirent races and the impressive number of heros you created! However, improve the terrain a bit (but that doesn't bother that much)
    change to the things I mentioned above, and you gonna get 5/5! But a the moment "just" 4/5!
     
  9. citromy

    citromy

    Joined:
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    summoner frenzy

    Thanks man, i fixed the expiration timer's text. Terrain is also better now!
     
  10. kamermanbr

    kamermanbr

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    men i play all others version and love it,
    and now whit this new sistem of the clas vs class and etc.
    its cool :p

    6/5 :p
     
  11. citromy

    citromy

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    Yeah now I'll work on that. The number of heroes is OK I think, but I'll change the standard spells to custom spells.
     
  12. VampireofBlood

    VampireofBlood

    Joined:
    Feb 17, 2009
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    oh my lord, why are there so many guys who are destroying the great old footmen frenzy-.-
     
  13. citromy

    citromy

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    Why would it destroy Footmen Frenzy? :hohum:
    It has some similarities with footy but its another, different map. Have you ever played it? The gameplay is quite different than in a footy map.
     
  14. VampireofBlood

    VampireofBlood

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    i played it once and lost, because the normal footy knowledge didnt work, so i didnt like it^^
     
  15. Freeze87

    Freeze87

    Joined:
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    Holy Beam ability button position is wrong, add at least 0.5 second casting time to Grenade Shot ability, Wisp hero can blink near taverns, All imported icons have two parts "bnt and "disbtn" icon, you dont have "disbtn" and if you click on menu new icons in your map will become green. Also improve descriptions for some Abilities and upgrades... :D for now 4/5

    {EDIT}
    Arthas and Archmage have same shortcut for chosing in Tavern; Arthas (A) , Archmage (A). Also you can add in description for recipes name of shop where are items needed for that recipe , example Health Stone (Archvault) :D If i help you give me REP
     
    Last edited by a moderator: Oct 4, 2009
  16. light bolt30

    light bolt30

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    i really really really hate footmen frenzy type of maps..
    but this.. this is wayyyyyyyyyyyyyyy better
    improve terrain to remove the footmen frenzy look >:D
    4/5

    +rep
     
  17. citromy

    citromy

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    Thanks, useful tips!
    I'll fix these for the next version. :)

    {EDIT}
    Thanks again Freeze :), I gived u rep!

    EDIT: I fixed the bugs ! Also new custom spells.
     
    Last edited by a moderator: Oct 4, 2009
  18. Lobis

    Lobis

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    Sometimes game crashes in the begining. Maybe there is bugged hero or something.
     
  19. citromy

    citromy

    Joined:
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    Strange...
    I host it often on Bnet and it never crash for me