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stupid question (but plz reply)

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Level 10
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Jul 2, 2004
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how do you make a skill which increases the range of the learning unit(hero) per level?(e.g. level 1 increases range by 100, level 2 increases by additional 100 again.) do u have to make it using a upgrade? (e.g. unti learns a spell, research *long rifles*) is it easier to jus use triggers without an upgrade? if yes plz teach me!(i know im stupid)
 
Level 1
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Nov 24, 2004
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You could base it off of engineering upgrade and make multiple spells with and increasing range... I think you could make a trigger based upgrade so that when you upgrade the unit gets the engineering upgrade (in one of the off-the-commandcard slots eg. X=4 Y=2)
 
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