• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

stupid question (but plz reply)

Status
Not open for further replies.
Level 10
Joined
Jul 2, 2004
Messages
690
how do you make a skill which increases the range of the learning unit(hero) per level?(e.g. level 1 increases range by 100, level 2 increases by additional 100 again.) do u have to make it using a upgrade? (e.g. unti learns a spell, research *long rifles*) is it easier to jus use triggers without an upgrade? if yes plz teach me!(i know im stupid)
 
You could base it off of engineering upgrade and make multiple spells with and increasing range... I think you could make a trigger based upgrade so that when you upgrade the unit gets the engineering upgrade (in one of the off-the-commandcard slots eg. X=4 Y=2)
 
Status
Not open for further replies.
Back
Top