stupid question (but plz reply)

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how do you make a skill which increases the range of the learning unit(hero) per level?(e.g. level 1 increases range by 100, level 2 increases by additional 100 again.) do u have to make it using a upgrade? (e.g. unti learns a spell, research *long rifles*) is it easier to jus use triggers without an upgrade? if yes plz teach me!(i know im stupid)
 
You could base it off of engineering upgrade and make multiple spells with and increasing range... I think you could make a trigger based upgrade so that when you upgrade the unit gets the engineering upgrade (in one of the off-the-commandcard slots eg. X=4 Y=2)
 
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