@ Angry_Bovine This will look stupid. The wave won`t touch even unit, and it will be stunned. He better do as I say. In second trigger do
Event - every 0.03 seconds
Conditions
Actions - move the way
- set wave_pos = position of dummy wave
- set temp_group = units within X from wave_pos
- pick every unit in temp_group and do actions
- create dummy ( and all other actions to stun)
-call RemoveLocation (udg_wave_pos)
-call DestroyGroup (udg_temp_group)