Experiencing strange issues with WC3s engine, I've not encountered this issue on previous patches.
psuedocode;
somehow, unit X is not moved to the Location but Y and Z are.
Points of Note;
- not using SetUnitX/Y functions, just the GUI - Move Unit
- No other script in my map references this Location
- At one point I pondered if Unit Enters Map/Region functions could be interrupting the function, but that wouldnt make logical sense with the above mentioned point that NO OTHER POINT IN THE SCRIPT REFERENCES THIS LOCATION, therefore Y/Z would not be getting moved to the point if it was Removed by another function, right?!
psuedocode;
Code:
set TempLoc = Location(x,y)
Unit - Move Hero X
Unit - Move Hero Y
Unit - Move Hero Z
Points of Note;
- not using SetUnitX/Y functions, just the GUI - Move Unit
- No other script in my map references this Location
- At one point I pondered if Unit Enters Map/Region functions could be interrupting the function, but that wouldnt make logical sense with the above mentioned point that NO OTHER POINT IN THE SCRIPT REFERENCES THIS LOCATION, therefore Y/Z would not be getting moved to the point if it was Removed by another function, right?!