• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

StormReaver Campaing

I'm finally settling on a base project to POST here on the Hive before the end of this year. I present to you - StormReaver's Call


A campaign focused entirely on the actions of the Stormreaver clan and Gul'dan after the invasion of the Isle of the Tomb of Sargeras.
Naturally, much of the story has been reimagined and adapted from previous games — including units, characters, and other elements. This is a campaign that takes the original journey to the island as a foundation to build something much larger.

  • Completely new heroes.
  • Unique and reworked upgrades and spells.
  • A new tech tree that evolves across chapters, focusing on Orcish clans, trolls, and mur'guls.


    1747231205147.png

    1747231215562.png


    The project is relatively new — I've only been working on this map for three days so far.
    Suggestions and constructive feedback for the beginning of this campaign are very welcome.
    I hope you enjoy it!
 
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I'm finally settling on a base project to POST here on the Hive before the end of this year. I present to you - StormReaver's Call


A campaign focused entirely on the actions of the Stormreaver clan and Gul'dan after the invasion of the Isle of the Tomb of Sargeras.
Naturally, much of the story has been reimagined and adapted from previous games — including units, characters, and other elements. This is a campaign that takes the original journey to the island as a foundation to build something much larger.

  • Completely new heroes.
  • Unique and reworked upgrades and spells.
  • A new tech tree that evolves across chapters, focusing on Orcish clans, trolls, and mur'guls.


    View attachment 532544
    View attachment 532545

    The project is relatively new — I've only been working on this map for three days so far.
    Suggestions and constructive feedback for the beginning of this campaign are very welcome.
    I hope you enjoy it!
As promised, the final version is ready — Did you notice any bugs? Any suggestions? Feel free to share them below. I’m completely open to all kinds of feedback!
 

Attachments

  • StormReaver Sets.w3m
    2.3 MB · Views: 12
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Main updates on the Orc/Murloc Tech Tree are being made, objectives and rune/buff systems are also being worked on -- Decoration is almost complete, and enemy AI, and MAYBE ally AI, are also being developed. The second map is almost ready -- Unique items and new units are also being worked on. Does anyone know if having Ogres in the Stormreaver army makes sense? I believe it's only with the Twilight Hammer, but I haven't found any information about that..
 
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