- Joined
- Aug 27, 2013
- Messages
- 103
I am making rpg map, so to avoid leveling in weaker region, i want to force players to go in stronger regions. So i want example if my hero is level 4, than creeps with level 2 or less don't give experience to hero.
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xp
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Events
- Unit - A unit Dies
- Conditions
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
- (Level of (Dying unit)) Less or equal than ((Hero level of (Killing unit)) - 2)
- Then - Actions
- Else - Actions
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If - Conditions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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Events
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