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[Spell] % Stats by Summoning

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If I remember correct there is an option called " set current health of triggering unit... " When you said "%" you mean the maximum health of the summoner? If yes do this

Event - A unit been summoned
Condition - Summoned unit equal to (...)
Action - Set Current health of Summoned unit to the current health of "Summoner"
 
It's not as bad for these particular stats. The health one can be done with one ability and 10 abilities for damage will get you anywhere from -512 to 511 damage. You can skip the negative damage one to get 0 to 511 with 9 abilities. That is still a lot of damage unless you use crazy high numbers in your map.
 
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