Hey there fellow Hivers.
I have a hero that summons a unit.
The higher the level of the summoning ability, the more MAX HP the summoned unit needs to have...
+100 MAX HP per level to be precise.
After messing around with abilities, triggers and #magic, it somehow works?
As a side note, the ability is based on the 'Item Life Bonus' ability.
Now my question is, how/why the hell does this work? (I need to know so I canabuse this in the future).
I have a hero that summons a unit.
The higher the level of the summoning ability, the more MAX HP the summoned unit needs to have...
+100 MAX HP per level to be precise.
After messing around with abilities, triggers and #magic, it somehow works?
-
Ranger Summon Familiar
-
Events
- Unit - A unit Spawns a summoned unit
-
Conditions
- (Unit-type of (Summoned unit)) Equal to Familliar
-
Actions
- Unit - Add Familiar HP bonus [Ranger] to (Summoned unit)
- Unit - Set level of Familiar HP bonus [Ranger] for (Summoned unit) to (Level of Summon Familiar [Ranger] for (Summoning unit))
- Unit - Remove Familiar HP bonus [Ranger] from (Summoned unit)
-
Events
As a side note, the ability is based on the 'Item Life Bonus' ability.
Now my question is, how/why the hell does this work? (I need to know so I can
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