- Joined
- Sep 15, 2012
- Messages
- 311
I have a Ranger hero that summons a wolf.
The wolf has 250 base hit points and I want to make a trigger that adds +15 to its max hit points for each level of the Ranger hero.
I made a unit ability named Spirit Bond (based on Item Life Bonus) that has 20 levels and each level gives +15 more hit points.
Then I did something like this:
Anyone can help?
The wolf has 250 base hit points and I want to make a trigger that adds +15 to its max hit points for each level of the Ranger hero.
I made a unit ability named Spirit Bond (based on Item Life Bonus) that has 20 levels and each level gives +15 more hit points.
Then I did something like this:
- Event
- Unit - A unit spawns a unit.
- Condition - Unit-type of Summoned Unit Equal to Wolf
- Actions
- Unit - Give Spirit Bond to Summoned Unit
- Unit - Set Level of Spirit Bond for Summoned Unit to Hero Level of Summoning Unit
Anyone can help?