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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Starcraft I Tilesets Megapack

Submitted by Strydhaizer
This bundle is marked as pending. It has not been reviewed by a staff member yet.
[​IMG]
Starcraft I incl. Brood War Tilesets

Made by Blizzard (Ported by Strydhaizer)

Description



Hello guys. First of all this is my attempt to port the tilesets from the very first Starcraft (including Brood War). My intention of porting these is because we already have Starcraft assets since 2005 but we never really had a tilesets that will fit with it, so I decided to port these. I originally started porting these back in 2013 when my workshop is still operational (Here: StryderZero Terrain tile + Skins Giveaway) however the workshop is already dead and I wasn't really able to complete it (I only ported the jungle theme). I am not really a fan of the port I have done before so I decided to re-port the tiles again which is this pack. This pack contain "ALL" the Starcraft tilesets including "ALL" themes (Ash, Badland, Blight - Zerg, Desert, Ice, Installation, Space and Twilight) which you can use along with killst4r's and abriko's assets. I also made sure all the tile variations are included (some tiles however doens't necessarily need to have variations). Check the screenshots below for preview. I have also included test maps for each themes provided in the pastebin.

You may also try my template, it uses the same desert themed tiles as the tiles included in this pack.
Check it here: Starcraft I Template(s)

My old friend also used the old version of the tiles I made before.
Check it here: [K40$]-Spectre

You may or may not credit me - though I will really apppreciate it if you do, it's up to you, the textures are originally made by Blizzard anyway. (Be sure to credit Blizzard when you use this pack!). You are NOT ALLOWED to redistribute this bundle to other forums or website.

Update:

The HW admins finally allowed me to upload these stuffs to the resource section (the first batch of this pack was rejected back in 2013 because it's a rip and not fully made by me, which is understandable). Also, this is the updated version of the pack that was originally posted in the Terrain Board/Forums back in July.





Previews and Information




Note: All the preview images and the test maps are also included in the archive.

Ash
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Lava)
Tiles Included:
• Broken Rock
• Dirt
• Dried Magma (Or High Magma in StarEdit)
• Lava
• Light Ash (Or High Ash in StarEdit)
• Magma
• Shale


Badlands
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Same with Jungle Water)
Tiles Included:
• Asphalt
• Dirt
• Grass
• Light Dirt (Or High Dirt in StarEdit)
• Roof


Desert
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Tar)
Tiles Included:
• Compound
• Crags
• Dirt
• Dune
• Light Dirt (Or High Dirt in StarEdit)
• Mud
• Rock
• Tar


Ice
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Water)
Tiles Included:
• Dirt
• Grass
• Ice
• Moguls
• Outpost
• Rock
• Snow
• Water

NOTE: I know the dirt cliff is terrible, but StarEdit uses the same texture as the snow cliffs.


Installation
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: No (Not Ported / Not Possible)
Water Texture Included: Yes (Bottomless Pit)
Tiles Included:
• Bottomless Pit
• Floor
• Plating
• Roof
• Substructure
• Substructure Panel
• Substructure Plating


Jungle
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Water)
Tiles Included:
• Dirt
• Grass
• Light Grass (Or High Grass in StarEdit)
• Mud
• Ruin
• Temple
• Water


Space
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: No (Not Ported / Not Possible)
Water Texture Included: Yes (Space)
Tiles Included:
• Catwalk
• Low Platform
• Light Platform (Or High Platform in StarEdit)
• Platform
• Platform Dark
• Plating
• Rust Pit
• Solar
• Space


Twilight
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: Yes (Ported)
Water Texture Included: Yes (Water)
Tiles Included:
• Basilica
• Crevices
• Crushed Rock
• Dirt
• Flagstone
• Light Dirt (Or High Dirt in StarEdit)
• Mud
• Sunken Rock
• Water



Zerg
[​IMG]


Test Map Included: Yes
Targa Format Included: Yes
Cliff Texture Included: No (Has No Original Cliff Texture)
Water Texture Included: Yes (Has No Original Water Texture)
Tiles Included:
• Zerg




Changelog



Changelog written in the text file included in the pack.



Procedures Done


I was able to fetch the textures through StarEdit by enabling the grids, taking a screenshot of each tiles from all themes, copy and pasting each grid tiles from the screenshots taken and made a pattern as well as add transparency to make it work in Warcraft III.


Tools Used


  1. GIMP (for making the alpha channels/transparency)
  2. blplab (for batch conversion)
  3. Magos Model Viewer (for conversion)
  4. StarEdit (for the original tiles)
  5. Bandicam (for Screenshots)


Download
Contents

Starcraft I Tilesets Megapack (Texture)

ash_brokenrock (Texture)

ash_dirt (Texture)

ash_driedmagma (Texture)

ash_lava (Texture)

ash_ltash (Texture)

ash_magma (Texture)

ash_shale (Texture)

bad_asphalt (Texture)

bad_dirt (Texture)

bad_grass (Texture)

bad_ltdirt (Texture)

bad_roof (Texture)

bli_zerg (Texture)

dst_compound (Texture)

dst_crags (Texture)

dst_dirt (Texture)

dst_duna (Texture)

dst_ltdirt (Texture)

dst_mud (Texture)

dst_rocky (Texture)

dst_tar (Texture)

ice_dirt (Texture)

ice_grass (Texture)

ice_icebb (Texture)

ice_moguls (Texture)

ice_outpost (Texture)

ice_rock (Texture)

ice_snow (Texture)

ice_water (Texture)

ins_bottpit (Texture)

ins_floor (Texture)

ins_plating (Texture)

ins_roof (Texture)

ins_sub (Texture)

ins_subpanel (Texture)

ins_subplating (Texture)

jgl_dirt (Texture)

jgl_grass (Texture)

jgl_ltgrass (Texture)

jgl_mud (Texture)

jgl_ruin (Texture)

jgl_temple (Texture)

jgl_water (Texture)

spc_catwalk (Texture)

spc_lowplat (Texture)

spc_ltplat (Texture)

spc_plat (Texture)

spc_platdark (Texture)

spc_plating (Texture)

spc_rustpit (Texture)

spc_solare (Texture)

spc_space (Texture)

twl_basilica (Texture)

twl_crevices (Texture)

twl_crushedrock (Texture)

twl_dirt (Texture)

twl_flagstone (Texture)

twl_ltdirt (Texture)

twl_mud (Texture)

twl_sunkenrock (Texture)

twl_water (Texture)

  1. Strydhaizer

    Strydhaizer

    Joined:
    Feb 28, 2013
    Messages:
    1,468
    Resources:
    4
    Models:
    1
    Maps:
    1
    Template:
    2
    Resources:
    4
    ~ Reserved

    Note: The cliff textures are not included in this bundle because it did'nt really turned out good as you can see in the screenshots, I will only be including the tiles here. However you can download the cliff textures (along with the test maps) from the pastebin link I provided.
     
    Last edited: Aug 28, 2019
  2. Alxen345

    Alxen345

    Joined:
    Aug 6, 2015
    Messages:
    1,032
    Resources:
    3
    Maps:
    2
    Template:
    1
    Resources:
    3
    They look lovely !
     
  3. Trill

    Trill

    Joined:
    Feb 24, 2018
    Messages:
    263
    Resources:
    1
    Icons:
    1
    Resources:
    1
    Looks great!
    Here's hoping for Diablo I/II/III tilesets in the future!
     
  4. Strydhaizer

    Strydhaizer

    Joined:
    Feb 28, 2013
    Messages:
    1,468
    Resources:
    4
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    1
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    1
    Template:
    2
    Resources:
    4
    I might actually port all tilesets from Blizzard games if I have time. For now I'll wait if this will be approved by the moderator.
     
    Last edited: Aug 28, 2019
  5. don_svetlio

    don_svetlio

    Joined:
    Nov 30, 2011
    Messages:
    1,409
    Resources:
    3
    Models:
    1
    Skins:
    1
    Maps:
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    I do like how the tiles have turned out - some more variation for the grass/dirt/sand/snow ones could be useful but not mandatory. Good job.
     
  6. Edy

    Edy

    Joined:
    Nov 21, 2015
    Messages:
    186
    Resources:
    1
    Maps:
    1
    Resources:
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    Very nice
     

    Attached Files: