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Star Dark Circle[GUI]3

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
A large circle of events, the more within this unit receives more damage.


-For every unit created, Cause Damage equal to the ability custom .
in this case I put that cause 10 damage Level 1, 20 damage level 2 , 30 damage level 3

-a perfect circle is created based on 80 units.
You can also edit and customize the size of the number of units created

-is a power, look easy but great on your map

------- Spell shared of the (((Versus Hero Arena))) ------ by Deathkok

Keywords:
Warcraft III
Contents

Dark Star Circle[GUI]3.0 (Map)

Reviews
12th Dec 2015 IcemanBo: Too long as NeedsFix. Rejected. 14:09, 10th Nov 2012 Pharaoh_: This is unacceptable. It uses a mass of object creation, it leaks and it lacks an organized look. Needs fix; you need to come up with a much more complex...

Moderator

M

Moderator

12th Dec 2015
IcemanBo: Too long as NeedsFix. Rejected.

14:09, 10th Nov 2012
Pharaoh_: This is unacceptable. It uses a mass of object creation, it leaks and it lacks an organized look.

Needs fix; you need to come up with a much more complex idea than this.
 
Level 17
Joined
Jul 17, 2011
Messages
1,863

[trigger=lol] SCPloading
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Star Dark Circle (Archimonde)
Actions
Set SPC_Num_Units = 80
Set Death_CirculoPlayer = (Owner of (Triggering unit))
Set Death_type_Unit = rayo admana
[/trigger]
[trigger=lol2] SCPremover
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Death_type_Unit
Actions
Unit - Remove (Triggering unit) from the game
[/trigger]
[trigger=lol3]
SCPCreating
Events
Conditions
Actions
For each (Integer A) from 1 to SPC_Num_Units, do (Actions)
Loop - Actions
Unit - Create 1 Death_type_Unit for Death_CirculoPlayer at (Death_Point offset by 500.00 towards (-5.00 x (Real((Integer A)))) degrees) facing Default building facing degrees
Set Death_Unit = (Last created unit)
Unit - Make Death_Unit Invulnerable
Unit - Set level of Spiritu Incandezente for Death_Unit to (Level of Star Dark Circle (Archimonde) for Death_Unit)
Set Death_Unit = No unit
[/trigger]
[trigger=lol4]
SCPCast
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Star Dark Circle (Archimonde)
Actions
Set Death_Unidad_Caster = (Target unit of ability being cast)
Set Death_Point = (Position of Death_Unidad_Caster)
Trigger - Run SCPCreating <gen> (checking conditions)
[/trigger]


a bit too simple perhaps?
 
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