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Triggers
Star Dark Circle by Deathkok v3.w3x
Variables
Inicio
Ver mapa
level
by Deathkok
SCPloading
SCPremover
SCPCreating
SCPCast
Escribe debajo el código del guión personalizado especial para el mapa. El texto se incluirá en el guión del mapa después de declarar las variables y antes de los códigos de los detonadores.
Name
Type
is_array
initial_value
Death_CirculoPlayer
player
No
Death_Point
location
No
Death_Region
rect
No
Death_type_Unit
unitcode
No
Death_Unidad_Caster
unit
No
Death_Unit
unit
No
SPC_Num_Units
integer
No
Ver mapa
Events
Map initialization
Conditions
Actions
Visibility - Enable fog of war
Visibility - Disable black mask
Visibility - Disable fog of war
Game - Display to (All players) for 18.00 seconds the text: |cff88DDD2By -[Deathkok]-|r |cffC36DB6Mx|rPrest to Esc... add experience|cffDCDD99add me credist your map|rwww.facebook.com/DeathkokEditor
Unit - Create 1 . rayo admana for Neutral Passive at (Center of (Playable map area)) facing Default building facing degrees
Unit - Add a 1.00 second Raise Dead expiration timer to (Last created unit)
level
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Unit Group - Pick every unit in (Units in (Playable map area)) and do (Actions)
Loop - Actions
Hero - Add 100 experience to (Picked unit) , Show level-up graphics
Water Wall by Warilock
SCPloading
Events
Unit - A unit Begins casting an ability
Conditions
(Ability being cast) Equal to Star Dark Circle (Archimonde)
Actions
Set Variable Set SPC_Num_Units = "80"
Set Variable Set Death_CirculoPlayer = (Owner of (Triggering unit))
Set Variable Set Death_type_Unit = "h000"
SCPremover
Events
Unit - A unit Dies
Conditions
(Unit-type of (Triggering unit)) Equal to Death_type_Unit
Actions
Unit - Remove (Triggering unit) from the game
SCPCreating
Events
Conditions
Actions
For each (Integer A) from 1 to SPC_Num_Units , do (Actions)
Loop - Actions
Unit - Create 1 . Death_type_Unit for Death_CirculoPlayer at (Death_Point offset by 500.00 towards (-5.00 x (Real((Integer A)))) degrees.) facing Default building facing degrees
Set Variable Set Death_Unit = (Last created unit)
Unit - Make Death_Unit Invulnerable
Unit - Set level of Spiritu Incandezente for Death_Unit to (Level of Star Dark Circle (Archimonde) for Death_Unit)
Set Variable Set Death_Unit = No unit
SCPCast
Events
Unit - A unit Starts the effect of an ability
Conditions
(Ability being cast) Equal to Star Dark Circle (Archimonde)
Actions
Set Variable Set Death_Unidad_Caster = (Target unit of ability being cast)
Set Variable Set Death_Point = (Position of Death_Unidad_Caster)
Trigger - Run SCPCreating <gen> (checking conditions)
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