Moderator
M
Moderator
08:46, 6th Jul 2014
Misha:there's something odd with a few 'logs' in the stand, as if they're missing polygons? try to tweak that one
also the design looks very bland and could really use something other, especially those panels at the side and on the roof of the stand.
there might be some normal issues for you to fix (dark bits of mesh)
and model's internal name needs to match the model's filename
and last bit.. some polygons are not really needed because they're not going to be seen from a default warcraft's camera angle, so do trim them a bit
pretty nice, pretty nice, but try to eliminate the z-fighting between the planes (glitchy visual thing when two planes of mesh are put almost into each other) the normals on the lower front of the stand need to be reversed (easy-ish with mdlvis) and.. 'grad6' texture and material using it seem to be completely unneeded, so you can remove them as well.
Misha:
also the design looks very bland and could really use something other, especially those panels at the side and on the roof of the stand.
there might be some normal issues for you to fix (dark bits of mesh)
and model's internal name needs to match the model's filename
and last bit.. some polygons are not really needed because they're not going to be seen from a default warcraft's camera angle, so do trim them a bit
pretty nice, pretty nice, but try to eliminate the z-fighting between the planes (glitchy visual thing when two planes of mesh are put almost into each other) the normals on the lower front of the stand need to be reversed (easy-ish with mdlvis) and.. 'grad6' texture and material using it seem to be completely unneeded, so you can remove them as well.