*Spell Name: Splitting Fireball v1.0 = Initial Upload
*Spell Author/Creator: by jakeZinc.
*Spell Version: v1.0 = * Initial Released
*Spell Purpose: After the Eruption spell ( fire ultimate spell of FireLord ), Now Ive got idea about
aggresive fire skill of FireLord and I called it Splitting Fireball. The caster will
release a primary fireball, travels to the target location. While traveling, it will spliting
a secondary fireballs in backwards that can damage enemies in a line every second. When the primary fireball
impact to the target location, it will cause a massive knockback to the nearby enemy units and
the primary fireball will split up to mini fireballs. Causing a flamestrike to the target location.
Useful in reducing waves of the enemies in the line in 1 shot.
*Spell Idea: None.
*Spell Requested: None.
*Spell Features v1.0 = * Multi- Unit Instanceabilty ( MUI Spell )
* Leakless
* Readability
* Well Documented
* Indexed Array
+ KB3D System
How to Import/Install:
=Preparing for import=
Go to:
File
Preferences
General
Check the box labelled ''Automatically create unknown variables while pasting trigger data''
=Speeding up import of object data-
Go to:
Window
make sure the 'brush list' is unchecked.
You can swap between my map and your map.
=Main importing=
Difficuly in Importing:
"Easy" = 1 to 3 Copy - Paste Required
"Medium" = 4 to 6 Copy - Paste Required
"Hard" = 7 above, Copy - Paste Required
Spell Importing Difficulty: 'Medium'
In order of importing: Copy --> Paste to your Map.
Object Editor - Abilities - Splitting Fireball.
Object Editor - Abilities - Splitting Fireball ( FlameStrikeDummy )
Object Editor - Units - SF Vexorian Dummy ( Dummy Unit )
Trigger Editor - Folder - SF - Splitting Fireball v1.0
Trigger Editor - Folder - Knockback 3D v1.6.X. ( Not needed if you have already one )
Import/Export Files:
You must import the dummy model by Vexorian in Import Manager ( F12 )
* Notes:
Note #1: Make sure to Configure the " SP Configuration " trigger in the SF_Ability and SF_VexorianDummyType.
Note #2: IF your map has already KnockBack 3D System then dont copy the KnockBack 3D System.
Note #3: If the impact or fireball model effect didnt show up in the spell then make sure that
you copy the "SF Vexorian Dummy" in your map and make sure you import the Dummy Model by Vexorian.
Note #4: Report to the Author If you found a bug or tell the author if the spell is not working.
Note #5: The spell will work if you follow the notes and the Main Importing Instructions.
Note #6: Enjoy
=Modification=
All Modifications should be done in the Configuration Trigger, each configuration is explained and elaborated.
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Pls Give credits if you use this spell in your map.
Credits: Vexorian ( Dummy.mdl )
Credits: Jad ( KB3D System v1.6.X )
Sincerely,
jakeZinc