So I have a hero in a campaign I'm making who uses the bloodmage model but with Wisps instead of the usual bloodmage spheres circling over his head. The wisps are supposed to be light blue (matching his color and his player) and usually are, but in one particular map they are instead red. At no point is the character owned by player red and at no point is his color changed to red, so those explanations are out.
The only clue I've found so far is that in that particular map I remove and then re-add the character's sphere ability; possibly that has something to do with it.
Does anyone know how I can control the color of the character's spheres and make sure they stay light blue?
The only clue I've found so far is that in that particular map I remove and then re-add the character's sphere ability; possibly that has something to do with it.
Does anyone know how I can control the color of the character's spheres and make sure they stay light blue?