- Joined
- Oct 10, 2009
- Messages
- 111
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Events
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Unit - A unit Begins casting an ability
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Conditions
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(Ability being cast) Equal to Shadow Souls
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Actions
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Set SS_caster_target[0] = (Casting unit)
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Set SS_caster_target[1] = (Targeted unit)
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Set SS_damage_leech[0] = (120 + (Intelligence of SS_caster_target[0] (Include bonuses)))
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Set SS_damage_leech[1] = (20 + (Intelligence of SS_caster_target[0] (Exclude bonuses)))
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Set SS_points[0] = (Position of SS_caster_target[0])
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Set SS_points[1] = (Position of SS_caster_target[1])
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Sound - Play HeroLichYesAttack1 <gen> at 100.00% volume, attached to SS_caster_target[0]
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Special Effect - Create a special effect attached to the chest of SS_caster_target[0] using Abilities\Spells\Items\TomeOfRetraining\TomeOfRetrainingCaster.mdl
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Special Effect - Destroy (Last created special effect)
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Special Effect - Create a special effect at SS_points[1] using Abilities\Spells\Undead\AnimateDead\AnimateDeadTarget.mdl
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Special Effect - Destroy (Last created special effect)
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Unit - Cause SS_caster_target[0] to damage SS_caster_target[1], dealing (Real(SS_damage_leech[0])) damage of attack type Spells and damage type Shadow Strike
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Unit - Set life of SS_caster_target[0] to ((Life of SS_caster_target[0]) + (Real(SS_damage_leech[1])))
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Special Effect - Create a special effect attached to the overhead of SS_caster_target[0] using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation(udg_SS_points[0])
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Custom script: call RemoveLocation(udg_SS_points[1])
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