- Joined
- Nov 11, 2009
- Messages
- 172
I'm in need of spell ideas for the rpg I'm working on.
I currently ideas for these:
--A hero which can turn into either a priest or kind of a melee combatant using holy self buffs.
Needs:
-1 Buff
-1 Self Buff
-1 Passive
-1 Heal
-1 Melee Damage spell
-1 Magic Damage spell
--A kind of berserk/tank hero, will be using polearm / sword & shield
Needs:
-1 Self Buff
-1 Buff
-2 Passives (Atleast 1 boosting survivability)
-1 Survivability spell
-1 Damage dealing spell
They're for an rpg so they have to be scaling with stats or %, other than that anything is fine
Example:
(Good) Increases health by 15%.
(Good) Increases health by x.5 of hero strength.
(Bad) Increases health by 150.
All the spells, except for those labeled passive needs to be active spells.
+rep and credits for decent suggestions
I currently ideas for these:
--A hero which can turn into either a priest or kind of a melee combatant using holy self buffs.
Needs:
-1 Buff
-1 Self Buff
-1 Passive
-1 Heal
-1 Melee Damage spell
-1 Magic Damage spell
--A kind of berserk/tank hero, will be using polearm / sword & shield
Needs:
-1 Self Buff
-1 Buff
-2 Passives (Atleast 1 boosting survivability)
-1 Survivability spell
-1 Damage dealing spell
They're for an rpg so they have to be scaling with stats or %, other than that anything is fine
Example:
(Good) Increases health by 15%.
(Good) Increases health by x.5 of hero strength.
(Bad) Increases health by 150.
All the spells, except for those labeled passive needs to be active spells.
+rep and credits for decent suggestions
Last edited: