• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!

[Spell] Divine Shield

Status
Not open for further replies.
Level 2
Joined
Sep 10, 2008
Messages
9
The more damage you have the The bigger your life bar gets. (Passive)

lvl 1 - gives 1.5hp for 1 damage point
lvl 2 - gives 2 hp for 1 dmg point
lvl 3 - gives 2.5 hp for 1 dmg point
lvl 4 - gives 3 hp for 1 dmg point.
Its passive and it increases your total health pool depending on how much damage you deal. I don't know what mui or mpi is.

At lvl 1 if the hero deals 50 dmg and has 500 total hp they gain 75 additional hp.
there new hp from the spell is 575
 
Last edited:
Level 10
Joined
Sep 6, 2008
Messages
423
Wait, now.. what do you mean? Is this an idea or a request? If it's a request give us some more information like let's say for what will you use it, if you want it gui, jass or vjass, if you want it mui, mpi or none and give us a proper description of the spell since "The more damage you have the more life it gives you" is somewhat vague. And if it's a idea please refer to the "Idea Factory".
 
Level 2
Joined
Sep 10, 2008
Messages
9
Its passive and it increases your total health pool depending on how much damage you deal. I don't know what mui or mpi is.

At lvl 1 if the hero deals 50 dmg and has 500 total hp they gain 75 additional hp.
there new hp from the spell is 575
 
Status
Not open for further replies.
Top