- Joined
- Jan 15, 2007
- Messages
- 5
Sorry to bother again, but I was wondering if there is any means of determing when a spell damages a generic unit.
Example: Say I cast Storm Bolt, I am looking to find when the Storm Bolt Animation actually hits a unit and damages then.
PS. I am using the Normal Editor with GUI Triggers.
-The Puker
Example: Say I cast Storm Bolt, I am looking to find when the Storm Bolt Animation actually hits a unit and damages then.
PS. I am using the Normal Editor with GUI Triggers.
-The Puker