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Space ship

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Level 21
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Well, this's a weird space ship I'm making. First off, I have a couple of questions. How could I add a blackish-purple particle emitter to the back rocket thing? And secondly, what should I do for the attack animation? maybe add to guns under the wings?
Well, here it is, questions\comments would be appreciated, thank you.
 

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Level 12
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Possible scrin ship from C and C 3? Lol if anyone ever gets around to making something based off that... add some sweet.. plasma turrets under teh wings. Like maybe a ball or something.... that has a small thing that shoots out plasma... plasma batteries!
 
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LOL! My second ship (which I will now post a WIP of) has a ball and is going to have cannons X-D And I thought of that before I read your post. Sooo funny!\
Anyway, here's a wip of the next one. BTW, I finished the first, just look in resources. Oh, and it's not based off Scrin, I just made it up in my head
 

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Level 13
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Make more ! i love this style. What i would recomend is 2 guns on the underside of the wings. Make them gray or black sticks with a part blockish part that connects to the wings.

I would recomend a carrier sooner or later or maybe some ships that resemble these:

http://files.turbosquid.com/Preview...EE895-183E-4BC1-AE2E74BCE298EE3E.jpgLarge.jpg
http://files.turbosquid.com/Preview...4331C-D3D8-435B-97909ADE75F7E4D7.jpgLarge.jpg
http://files.turbosquid.com/Preview...AD464-C32E-4581-9A7BCB90B3F9B21D.jpgLarge.jpg
http://files.turbosquid.com/Preview...2F1AE-A8F8-442D-AB6460BA27B49FCF.jpgLarge.jpg
http://files.turbosquid.com/Preview...9D167-C0EE-4F07-8CD5F35641667342.jpgLarge.jpg
http://files.turbosquid.com/Preview...C6BE5-89E1-439D-BC9D74AC89A36C7D.jpgLarge.jpg
http://files.turbosquid.com/Preview...DBCFF-9F12-4B3E-B70C3CDABDF964AF.jpgLarge.jpg

Consider making any of those. Good luck on your modeling- Also i sent you a PM please respond i have tons of ideas for this style of ship.
 
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NoD fire tank from C&C3
I just finished the model about 30 minutes ago. (Waiting for MrHoon to do some fancy emitters)
I just felt like making it for no reason. And after I started making it MrHoon thought he could use it for his map. Anyway, here's a finished pic of it if you wanna see it
 

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Deleted member 126647

D

Deleted member 126647

Yeah, it needs some more work, but it's a good start.
 
Level 13
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Make the fuel cells bigger and closer to the tank's side. Make the tanks armour darker. Make proper tank treads, 1 in front 2 larger ones at the side, and make them jutt out a bit. Make it so the back side of the tanks does not look like it has a 6(or 12) pack by making the lines smaller, Since those are only supposed to be cracks where a different armour peice is on anyway. And finaly try and add small red lights all around the tank as seem in Chaos's picture. Oh on last thing, see about making the front side a bit more clean. (texture wise)

As for the New ship, i like as i said in the PM i just sent you. However i think it should have a bit more purple on it. That, and the stuff i mentioned about it in the PM should make that ship complete, i think. Oh and i forgot to mention, see about making those guns on it have a neat fire effect, maybe have them as missile launchers or something. (or rapid fire plasma guns ?)
 

Deleted member 126647

D

Deleted member 126647

Your animations need a lot of work. Mostly the timing.

Best example being the walk animation, it looks like he's limping because one leg moves at a very quick pace and the other at a very slow pace. This makes it look very awkward in game and unnatural.

Also with your attack, they need to be quick, right now they go so slowly these things look like they are just pushing something very lightly. It needs to be a quick *bam* and then a pull back.

Your death animation could look very good and creative, but look at the timing once again... he moves to the left, then he starts spinning veeeeeeery slowly, and then he does a completely awkward movement to the front (the opposite way he was initially turning) and then slowly falls to the ground. Had it all been evenly paced (and that movement issue in the middle of the animation I mentioned) it would look very cool.

Why does he, in alternate death, start to rotate forwards, and then in midair rotate the opposite direction? This isn't a realistic and fluent movement.

Morph I like. But he needs a morph alternate.

Spell actually works better as an attack than the actual attack animation.

And finally the walk alternate would be fine too, but once again the timing is off. Like the normal walk animation one half is fast, but then it slows down, then speeds up again and it looks unnatural.

You're on the right track, definitely. Now just spend more time on going over and perfecting your animations, and think if they look how they really should.

For someone who only just recently started animating, it is pretty impressive already.
 
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he uses milkshape.

Oh and SuPa, thank you for the model. Contact me when you have time to do another one, i have 2 easy ones that could increase the amount of models in your new race's rosters. BTW would be good to think of a name for these guys, maybe some small fan fiction too ? just a thought.
 
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