- Joined
- May 8, 2009
- Messages
- 102
Hello hivelets.
1.) I was just wondering if there are other ways to add animated textures (eg. moving tank tracks) without using notepad? because vertex after vertex isn't really time-friendly.
2.) I have added a fire particle emitter to a hand and when the model plays the decay animation, the particle emitters just stay in the air ,floating, and stay floating until the unit COMPLETELY decays. How do I remove the emitters at the start of the decay animation?
1.) I was just wondering if there are other ways to add animated textures (eg. moving tank tracks) without using notepad? because vertex after vertex isn't really time-friendly.
2.) I have added a fire particle emitter to a hand and when the model plays the decay animation, the particle emitters just stay in the air ,floating, and stay floating until the unit COMPLETELY decays. How do I remove the emitters at the start of the decay animation?