- Joined
- Feb 9, 2014
- Messages
- 32
Hello!
I am creating a modern warfare map, and I have imported some custom sounds to use when unit cast abilities.
Example:
"Event - Unit - A unit Begins casting an Ability
Conditions - (ability being cast) Equal to Shoot
Action - Sound - Play Mp5_SMG-GunGuru <gen> at 100.00% volume, attached to (casting unit)"
My problem is, that when I play with my friends, and we are on different parts of the map. I hear the sound when my friend cast the ability in the same volume as if I had casted it myself(everyone only control one unit each). I wonder if there is a way to reduce the loudness(?) of the sound a player hear based on the distance his unit is from the unit casting the ability.
I am creating a modern warfare map, and I have imported some custom sounds to use when unit cast abilities.
Example:
"Event - Unit - A unit Begins casting an Ability
Conditions - (ability being cast) Equal to Shoot
Action - Sound - Play Mp5_SMG-GunGuru <gen> at 100.00% volume, attached to (casting unit)"
My problem is, that when I play with my friends, and we are on different parts of the map. I hear the sound when my friend cast the ability in the same volume as if I had casted it myself(everyone only control one unit each). I wonder if there is a way to reduce the loudness(?) of the sound a player hear based on the distance his unit is from the unit casting the ability.