🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
🏆 Hive's 6th HD Modeling Contest: Mechanical is now open! Design and model a mechanical creature, mechanized animal, a futuristic robotic being, or anything else your imagination can tinker with! 📅 Submissions close on June 30, 2024. Don't miss this opportunity to let your creativity shine! Enter now and show us your mechanical masterpiece! 🔗 Click here to enter!
I don't liket this campaign.... This campaign looks like a 5 minute made campaign. Nice sounds... but the terrain. and the balancing.. And I found many bugs.... And why unprotected? :shock:
I have this feeling that we are of two completely different schools of thought in this subject
I was refering to ANYONE learning from the maps. That's why you don't protect maps, so people can learn from what you've done and use the things used to make their own maps
Noobs should learn from self-programming not from stealing triggers. I bought warcraft 2 years ago and I have learned all things of the world editor myself. I think noobs should not start to programm maps because there are SO MUCH! diffrent maps that their maps are NEVER played . Damn we can't need any more programmers.
Look, not everyone is capable of coming up with all of the things the best mapmakers can come up with. Go check out some of the complex spells in the spells section and try to tell me you could have come up with them from no base
Also, its Newb for new people. Noobs are plain out idiots
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