- Joined
- Nov 4, 2007
- Messages
- 933
I've been dabbling for a while now, and I've noticed that for some odd reason, some effect models, such as TerranBuildingFires Small Medium and Large can be told to Play Forever in Actors and will do so accordingly. But for just about every other flame effect such as the FirebatHitSprite, this fails to do so. This is giving me problems as the terran building fires can only be used for so much, but for something like say, an Oil Fire, like I'm trying to make, the FirebatHitSprite is the only good looking effect, which would be doable if it didn't run its animation once and then cease to do so again. So is there anyone that has a solution for these troublesome model issues?