- Joined
- Dec 3, 2018
- Messages
- 896
So um... we ll like take every race rediscuss the purpose of all units, add some more, add some more mechanics and upgrades, make the game look prettier etc etc.
Some main ideas:
-2 early game units the player has to choose from: ex: wolf/archer, footman/swordsman etc etc
-Units will have new very specific abilities, that can be turned off depending on which hero you ve trained ex: Archer give +1 bonus armor only to air units, if you have PotM they ll lose it, Footmen will have at when the keep is done bonus dmg if your team doesn t have an Archmage
-New units that can be trained from the main structure: for human rogue (can cloack), for night elves sentinels (boost attack speed) etc etc
-Utility for heroes: Far seer can enter a watch tower, giving it bouncing attacks, if KotG has max mana, can heal structures, Archmage can turn a scout tower into a Mini scout tower
-Random creeps for every team (only for the aestetic) , spawning when a supply building is done (villagers for humans, animals for night elves, zombies/spirit for the undead
I'm oppened to anymore sugestions. The only thing that matter is the final product
Some main ideas:
-2 early game units the player has to choose from: ex: wolf/archer, footman/swordsman etc etc
-Units will have new very specific abilities, that can be turned off depending on which hero you ve trained ex: Archer give +1 bonus armor only to air units, if you have PotM they ll lose it, Footmen will have at when the keep is done bonus dmg if your team doesn t have an Archmage
-New units that can be trained from the main structure: for human rogue (can cloack), for night elves sentinels (boost attack speed) etc etc
-Utility for heroes: Far seer can enter a watch tower, giving it bouncing attacks, if KotG has max mana, can heal structures, Archmage can turn a scout tower into a Mini scout tower
-Random creeps for every team (only for the aestetic) , spawning when a supply building is done (villagers for humans, animals for night elves, zombies/spirit for the undead
I'm oppened to anymore sugestions. The only thing that matter is the final product