Some Custom Items Pack

This bundle is marked as approved. It works and satisfies the submission rules.
As I said earlier, I have some more stuff for you.

So, here's a pack of 19 custom items.
Once again, they're mostly based on different icons, but some of them are made from scratch.

The Amulet of Energy, Armor Shard, Gauntlets of Swiftness, Horned Glove, Golden Ingot and the Rings are based on the icons from World Of Warcraft, so be sure to give credits for icons to Blizzard Entertainment. Of course, they use icons as textures.

The Fire Bird Feather and the Power Weight are based on icons drawn by me. (So, they're completely scratch made)

The Tech Mod, the Chronosilentore, The Time Distorter Staff and the Seeds use default Warcraft 3 Textures, but they come with custom icons, because you'll probably need them.

The 'Stealth-Boy' is the only item that uses custom texture. (Its model, texture and icon are all made from scatch)

The bonus Berry sprite comes without icon, but I'm pretty sure that you can find something suitable in the Icons section here, on HiveWorkshop. ;)

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UPDATE #1 - 30.03.2020
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Additions:

- Added 4 brand new models: the legendary Divine Rapier, the Ring of the Regeneration, the Ring of the Restoration and the Rune of Life base on the icon made by NFWar.

All the new models use their BTN icons as textures.
Give Blizzard Entertaiment credits for using the icons for Rapier and the Rings.
You should definately credit NFWar for using Rune of Life model and icon. (You can download the DISBTN here: BTNRuneOfLife)
It'll be also very good if you'll credit me as Kenathorn. :peasant-wink: Thanks and have a nice day!
Previews
Contents

'The Stealth-Boy' (Model)

Amulet Of Energy (Model)

Armor Shard (Model)

Berry (Sprite/2D) (Model)

BTNAmuletOfEnergy (Icon)

BTNArmorShard (Icon)

BTNChronosilentore (Icon)

BTNDivineRapier (Icon)

BTNFirebirdFeather (Icon)

BTNGoldIngot (Icon)

BTNHornedGloves (Icon)

BTNPowerWeight (Icon)

BTNRingOfTheLight (Icon)

BTNRingOfTheRegeneration (Icon)

BTNRingOfTheRestoration (Icon)

BTNRingOfTheShadows (Icon)

BTNStealthBoy (Icon)

BTNStrangeSeeds (Icon)

BTNSwiftSpeedGauntlets (Icon)

BTNTechMod (Icon)

BTNTheTimeDistorter (Icon)

Gauntlets Of Swiftness (Model)

Gold Ingot (Model)

Horned Glove (Model)

Power Weight (Model)

Ring of the Regeneration (Model)

Ring of the Restoration (Model)

Rune Of Life (Model)

Strange Seeds (Model)

Tech Mod (Model)

The Chronosilentore (Model)

The Divine Rapier (Model)

The Fire Bird Feather (Model)

The Ring Of Shadows (Model)

The Ring Of The Light (Model)

The Time Distorter Staff (Model)

Reviews
General Frank
A wonderful collection of items, especially for RPGs or campaigns. Models work in-game and perform well. Approved. Great job!

Kyrbi0

Arena Moderator
Level 37
Joined
Jul 29, 2008
Messages
8,939
If there's one thing I like more than useful assets, it's useful assets that build off of the Hive's extensive library of existing custom assets, thus mutually increasing their utility & just overall engendering the sense of collaboration I feel should permeate this site!

That is to say, great stuff! ; )
 
Level 3
Joined
Jul 22, 2017
Messages
30
Impressive. But i have a problem with the rings, their models doesn't work just a green box
 
Level 11
Joined
Feb 2, 2011
Messages
119
Impressive. But i have a problem with the rings, their models doesn't work just a green box

Hi there. Thanks for your comment.
Did import the icon correctly? Both rings use their icons as textures, so, for example, if you like to import the Ring of the Light, you must import its icon (the file called BTNRingOfTheLight) at a following path:

ReplaceableTextures\CommandButtons\BTNRingOfTheLight.blp

You can just copy the yellow path text and paste it into your import manager.
 
Level 3
Joined
Jul 22, 2017
Messages
30
Hi there. Thanks for your comment.
Did import the icon correctly? Both rings use their icons as textures, so, for example, if you like to import the Ring of the Light, you must import its icon (the file called BTNRingOfTheLight) at a following path:

ReplaceableTextures\CommandButtons\BTNRingOfTheLight.blp

You can just copy the yellow path text and paste it into your import manager.

Hello, i've been out so i didn't read it before. I don't know why, the icons are working and have the proper path and i tried to remove the War3MapImported from the model but it doesn't seems to work. The other ones work fine but this two items doesn't show
 
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