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(Solved) Problem with Model

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Level 31
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Mar 14, 2014
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Hello friends.

I have a rather strange problem. I have made a Model (from Scratch) that doesn't appear ingame correctly. No it doesn't use custom textures.

In Editor it appears in a green box:
Help.PNG

Ingame it appears as a Shadow:
Help2.PNG

The Model appears normaly in Magos.

BlueLynel.mdx

Some Information beforehand:
Vertices: 11536
Faces: 3858
Nr. of Matrix Groups: 138
Filesize: 527kb (huge i know)
 

Attachments

There might be more issues, but the empty event object called "Unnamed" would prevent the model from being rendered since wc3 apparently cannot understand event objects that is never used as far as I'm aware.

Thanks for pointing that out. It seems that the Model somehow didn't save what i have done and simply made it like this.
 
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