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[Solved] Changing the position of a model, without messing up the animations

Discussion in 'Warcraft Editing Tools' started by linknukem, Mar 17, 2019.

  1. linknukem

    linknukem

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    [​IMG]
    The model is a modified Mortar Team member. Because of how the mortar team model is made, this guy is now off center (Not in the middle of the green circle).

    Is there a way to move the model to the center of the green circle, either in model editor or world editor?

    (Using the translation on vertices tool in Model Editor moves it, but messes up the animations)
     
  2. SonsOfSami

    SonsOfSami

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    The reason the animations get messed up is because only the mesh is moved, the skeleton's bones is in the same place.

    Since I don't know how to use Model editor except for particles and materials, I recommend using Mdlvis to move the model to the center in the vertex editor, and then go to the sequence editor and move the skeleton (Select all bones) of the remaining team member to the center

    If you want, you can attach the model here and I think I could do it
     
  3. linknukem

    linknukem

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    I preffer to do things myself, since it can help me in the future. I got the program you recommended and moved the bones. Although moving the bones was somewhat more cryptic than I wanted it to be (I mean, still easier than the model editor I'm typically using hehe xd), it's done and my pjyamapants mortarman is working. Thaks for your help.
     
  4. yxq1122

    yxq1122

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    Seems in a wrong forum.
    Should be the modeling&animation.