- Joined
- Jun 19, 2009
- Messages
- 556
Looks like the campaing is finaly complete, i'm going to test it right now...
Soldiers and Generals 1.11
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StoryThe campaign is a fictional story set during the war between England and France in the late 18th century. The resources of both nations are nearly exhausted. Military morale is getting lower. Despited numerous uprisings, George III of England refuses to withdraw his soldiers from the French front. Instead, he orders even more soldiers into the fray, including the greenhorn General Deklam.GameplayThe campaign has a unique gameplay. In each battle you control your army through the direction of your General. Instead of directly controlling individual soldiers, you use the General to give out simple orders to companies of soldiers. This allows you to easily control large numbers of troops.Screenshots![]()
Changelog
1.11:
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*Fixed a typo (map 2).
*Deployment area shown with flags (map 7).
*All of the maps are visible at the campaign screen (so if you stuck then you can skip that mission).
1.1:
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Most important changes:
[General]
*English grammer fixed for map descriptions and cinematics.
*Fixed bayonet charges: now you won't see that your musketeers are running back.
*Now every custom icons have their DISBTN part.
[Other]
Map 1, 3 and 9:
*The book models on the table are fixed, now they don't melt into each other (map 1).
*I replaced some indoor doodads for map1, 3 and 9.
Map 2:
*Deployment area is shown with flags.
*If you defeat the rebels and you are on the hill, then you don't have to move down and back to capture it.
Map 4:
*Many little changes, the map is now easier and more polished.
Map 5:
*Cuirassiers now have collasion, so they won't melt into each other.
*Fixed a bug with the enemy.
Map 6:
*I removed the wind effect, so now the map is not so laggy.
Map 7:
*Added bayonet charge.
*Many other little changes, now the map is more polished.
Map 9:
*Better ending.
Have fun!CreditsMusketeer, Grenadier and Dragoon - BlinkBoy
Cannon - MadseN
General - Lord_T
Marshal - Tenebrae
Militia, Rebel leader and Cannon (map8) - Mechanical Man
Rebel/Jäger and Cavalier - Cavman
Horse - iristle
Camp - Kitabatake
Tent - communist_orc
General Riedrick - Ket
Cannon (icon) - The_Silent
Cloth (icon) - Mc !
Armed (icon) - UnholyDobry
Rifle missile - Talon the Mage
Cannon missile - WILLTHEALMIGHTY
Doodads in Marshal's room - Nasrudin, xXm0rpH3usXx, Kit
Born²Modificate - campaign menu
-ALPHA- - grammer corrector and model finder
Saphiree - beta tester
Won-Qu - terrain and trigger help
Sadvisor - terrain help
Finally : do you really think rebels would outnumber the British army like they do now ? There are nearly 2 rebels for one soldier !
I just beat it. it was really fun but when you have to ambush the french battalion with the grenadiers. that was really hard!
agree, the second mission was too hard
3.This would make an awsome multiplayer map if you had a long map and each person was a field marshall controlling a company of men at say waterloo!
I played it and finished chapter 2 in my second try. It's not that hard.
okley this did kinda suck tried 2nd battle (ambush) for 2 hr and coudlnt even do it with cheat...
Hey, i loved the campaign.
Some bugs: In the first battle, there was a squirrel named Dune Worm >_<.
After cannons run out of mana, no reload or anything?
Also, the ambush mission is impossible?
well, i tried it out but i only managed to get to the grenadier part. The grenades they throw are useless and then the french army splits in 2 parts, killing both my companies slowly, but effectively.
Apart from that, i think this is pure awesome, and gets a well deserved 5/5
(and fix some typos too)
ambush mission is too easy!!! i know that tactic... i have watched that on a movie.... attack only when the whole company is inside the trap!!! anyways, good map!!!
He used Madsen's cannon only for one map, if I remember correct.
And for the 12 pound cannons (which you see on the screenshot) a model from this site (scroll down, you will find it)