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Soldiers and Generals - 1.11

Submitted by dubbed
This bundle is marked as approved. It works and satisfies the submission rules.
Soldiers and Generals 1.11

[​IMG]

Story
The campaign is a fictional story set during the war between England and France in the late 18th century. The resources of both nations are nearly exhausted. Military morale is getting lower. Despited numerous uprisings, George III of England refuses to withdraw his soldiers from the French front. Instead, he orders even more soldiers into the fray, including the greenhorn General Deklam.


Gameplay
The campaign has a unique gameplay. In each battle you control your army through the direction of your General. Instead of directly controlling individual soldiers, you use the General to give out simple orders to companies of soldiers. This allows you to easily control large numbers of troops.


Screenshots
[​IMG]

[​IMG]


Changelog

1.11:
------

*Fixed a typo (map 2).
*Deployment area shown with flags (map 7).
*All of the maps are visible at the campaign screen (so if you stuck then you can skip that mission).

1.1:
-----

Most important changes:

[General]
*English grammer fixed for map descriptions and cinematics.
*Fixed bayonet charges: now you won't see that your musketeers are running back.
*Now every custom icons have their DISBTN part.

[Other]
Map 1, 3 and 9:
*The book models on the table are fixed, now they don't melt into each other (map 1).
*I replaced some indoor doodads for map1, 3 and 9.

Map 2:
*Deployment area is shown with flags.
*If you defeat the rebels and you are on the hill, then you don't have to move down and back to capture it.

Map 4:
*Many little changes, the map is now easier and more polished.

Map 5:
*Cuirassiers now have collasion, so they won't melt into each other.
*Fixed a bug with the enemy.

Map 6:
*I removed the wind effect, so now the map is not so laggy.

Map 7:
*Added bayonet charge.
*Many other little changes, now the map is more polished.

Map 9:
*Better ending.


Credits
Musketeer, Grenadier and Dragoon - BlinkBoy
Cannon - MadseN
General - Lord_T
Marshal - Tenebrae
Militia, Rebel leader and Cannon (map8) - Mechanical Man
Rebel/Jäger and Cavalier - Cavman
Horse - iristle
Camp - Kitabatake
Tent - communist_orc
General Riedrick - Ket
Cannon (icon) - The_Silent
Cloth (icon) - Mc !
Armed (icon) - UnholyDobry
Rifle missile - Talon the Mage
Cannon missile - WILLTHEALMIGHTY
Doodads in Marshal's room - Nasrudin, xXm0rpH3usXx, Kit
Born²Modificate - campaign menu
-ALPHA- - grammer corrector and model finder
Saphiree - beta tester
Won-Qu - terrain and trigger help
Sadvisor - terrain help


Have fun!


Keywords:
soldier, general, battle, war, campaign
Contents

Soldiers and Generals - 1.11 (Campaign)

Reviews
Moderator
16:12, 28th Jun 2009 Linaze: Soldiers and Generals is a strategical campaign about the war between England and France in the 18th century. The gameplay was quite entertaining and original, but it was a bit too hard at the moment. I also think making...
  1. 16:12, 28th Jun 2009
    Linaze: Soldiers and Generals is a strategical campaign about the war between England and France in the 18th century. The gameplay was quite entertaining and original, but it was a bit too hard at the moment. I also think making it round-based would make it a bit better and less messy. The cinematics were a bit stiff since and used too few cameras, and I noticed there were a couple of grammar and spelling errors as well. The terrain looked rather bad and lacked height variation and doodads, some areas also lacked good tile variation. Finally, I think the presentation here on the Hive could be a bit improved by adding screenshots (in hidden tags, that is) and some more information regarding the map's gameplay, story etc.

    Since this map's got potential, I'm approving it with a 2/5 (lacking) rating.
     
  2. Warhunter

    Warhunter

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    wow! That was a great campaign! The squad things etc, I loved it!! 5/5 and +rep for that! But, the battle was kind of hard. I lost all my troops. :S
     
  3. HFR

    HFR

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    I must admit, this is impressive.

    The terrain isn't special, but the gameplay is superb.

    Also, when making cinematics, move or rotate the camera, so, it doesn't looks bad and choppy.

    The terrain needs some improvements. Replace the Lordaeron Summer tileset with Village, that has the same tiles, but with a better color scheme and textures. Also, don't use blizzard cliffs. use the height tools instead.

    The gameplay was something superb. The unit commanding is a very good thing to do. Also, tme is essential, as if you don't stop the march, the soldiers will be shot and die.

    One thing that I (and Linaze) noticed is that the battle is pretty hard. You should increase the numbers of the units. Also, add more 1 or 2 cannons.

    Overall, an good campaign, that lacks a good terrain, but has an amazing gameplay.

    My advices: Improve the terrain, replace the tileset, reduce the difficulty and move more the cameras during cinematics.

    For the current state of the campaign, I'll rate it 3/5 - Useful.

    Good job.
     
    Last edited: Jun 28, 2009
  4. saphiree

    saphiree

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    Just played it, and OMG i loved it! :D

    Freakin' nice combat system :D I wait as much for the full campaign as i wait for SC2 (WTF?! :O).
    This is sooo awesome. I saw you had a few spelling errors tho. "I am" is two words. Not one, and im not sure if you call a marshal "sire". Thats for kings and princes and such.
    The terrain wasnt really that good, but in the battle i dont really care. Its so good that i dont really see that the terrain isnt that good. You could improve terrain, and move the camera around in the cinematics tho. That would be great.
    Overall GREAT battle system. I really like that tactic stuff. I had to play this twice because whole my army got destroyed first time. Also great use of models :D I really like em ;D
    Also, when i finished a map it took me back to the campaign screen instead of to the next map. You should could fix this with a trigger called "set next level" or "set next map" or something. cant really remember what its called XD

    4/5 And +rep. To get 5/5 improve the terrain.
     
  5. HFR

    HFR

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    I updated the review. It's really too hard to win.
     
  6. saphiree

    saphiree

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    I think its great. Its good you need to think and use tactics. then its actually not so hard. I did it in second try. But it would be nice with one more cannon i must admit.

    Btw, i used my cannon a lot in the start. But after some time it stopped shooting at all. Is there some sort of maximum balls it have, and do the other units have a maximum number of shots too?
     
  7. raid1000

    raid1000

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    could you tell me where did you get the models?
    they are awesome
     
  8. dubbed

    dubbed

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    Thanks for approved it! :grin:
    I am glad you like the battle system.
    Also thanks for the feedbacks. I will work on the terrain and on the cinematics. Spelling errors will be fixed too.

    And yes, the cannon has limited ammo (8 shot).
    I downloaded the models from hive, Models section - I forgot to give credits, but I'll do it soon.
     
    Last edited: Sep 28, 2009
  9. HFR

    HFR

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    So, you need to give credits asap. It's a crucial point.

    And, as the cannon has only 8 balls (Hakeem, anyone?), it's wise to put at least one more.
     
  10. Magamdy

    Magamdy

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    Wow, I always wondered if a Wc3 map could be made in this style. Well you proved it! Can't wait till the real campaing gets out

    5/5:thumbs_up:
     
  11. saphiree

    saphiree

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    Btw. How big du you plan to make this? And how long do you think it will take? Cus i would really like to play this! :D
    Also, if you need any help, i'll be glad to help you :D
     
  12. HFR

    HFR

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    I'm pretty sure the next mission will be a skirmish of England x France. Not an massive battle, but bigger than this one.
     
  13. saphiree

    saphiree

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    I dont think we gonna see other maps than this one before the full version is revealed.
     
  14. HFR

    HFR

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    One thing is certain: You must improve this demo first and only then work at the other chapters.
     
  15. Mechanical Man

    Mechanical Man

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    Nice idea, but the combat looks dull. they must show some more life, I see no use of bayonets and no retreats and running, you know after some time the battle went messy. One way combat is also pretty boring.
     
  16. Warhunter

    Warhunter

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    You should be able to retreat your army. It's kind of necessarary.
     
  17. HFR

    HFR

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    Well, it's a demo. I'm sure that the creator will add more commands, such as "retreat" or even "BAYONEEEETTEEEEE" :p
     
  18. saphiree

    saphiree

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    Maybe the cannons should damage more. Its annoying you only kill 1 person. They have splash you know, so a damage on 24-24 would be awesome :D
     
  19. blackhawke

    blackhawke

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    Wow, very nice. But it was so hard! I just couldn't do it! :D