- Joined
- May 26, 2006
- Messages
- 653
I started a Resident evil map over a half year ago , but i cant finish it , i dont know how to solve some trigger and terraian bugs. I made plenty of models for this , cars, trucks ,guns ,buildings ,items etc. It can be a good map and i dont want my work to wasted :/
map main points
Weapon System
Click-shot , your marine shoots when you click on enemy . There are 6 weapons:
-M4a1
-submachine gun
-rocket launcher
-pistol
-mine thrower( mines explode after 3 sec)
-shotgun
...
hand grenades
Ammo and weapon chosing
to choose a weapon you have to take an item and simple use it to load and use again to unload , ammo is represented by charges of your weapon-item , to reaload you have to use Clip item ( all weapons use diffrent ammo)
........................
terrain
most of buildings are transparent , there are some buildings that you can eneter (they are roofless) , here is one of biggest problems , buildings are dooads and use path blockers but i used too many of them and dunno how to solve this.
........................
I attached what ive done so far , play it singlepalyer to see general overview on the map , and see the main bugs xd
map main points
Weapon System
Click-shot , your marine shoots when you click on enemy . There are 6 weapons:
-M4a1
-submachine gun
-rocket launcher
-pistol
-mine thrower( mines explode after 3 sec)
-shotgun
...
hand grenades
Ammo and weapon chosing
to choose a weapon you have to take an item and simple use it to load and use again to unload , ammo is represented by charges of your weapon-item , to reaload you have to use Clip item ( all weapons use diffrent ammo)
........................
terrain
most of buildings are transparent , there are some buildings that you can eneter (they are roofless) , here is one of biggest problems , buildings are dooads and use path blockers but i used too many of them and dunno how to solve this.
........................
I attached what ive done so far , play it singlepalyer to see general overview on the map , and see the main bugs xd
Attachments
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WC3ScrnShot_082107_004040_01.jpg80.3 KB · Views: 368
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WC3ScrnShot_082107_004049_02.jpg83.2 KB · Views: 586
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WC3ScrnShot_082107_004336_12.jpg92.9 KB · Views: 2,082
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WC3ScrnShot_082107_004255_09.jpg97 KB · Views: 1,411
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WC3ScrnShot_082107_004309_11.jpg97.4 KB · Views: 831
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items.JPG5 KB · Views: 212
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1.JPG59.1 KB · Views: 298
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2.JPG69.1 KB · Views: 293
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3.JPG49.1 KB · Views: 281
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Overview.jpg51.7 KB · Views: 3,919
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