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He needs one trigger which checks if "level of shadow bolt < 5" and the else.
That should be enough.
If (level of shadow bolt for (triggering unit) < 5)
{
If(level of shadow bolt for (triggering unit) < 1)
{
Unit-Add Abilty
}
else
{
Unit set level of abilty
}
}
else
{
View message
Give Gold
}
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