- Joined
- Jul 10, 2010
- Messages
- 124
Idea from playing AION: the tower of eternity, is this possible to do in the data editor without triggers?
Say you have a hero with 2 spells like fireball and fireblast. You can only cast fireblast right after using fireball. Each ability has its own cooldown. The chain is broken if A: fireblast is still on cooldown, or B: you use another spell instead of fireblast.
Seems like this needs a lot of triggers or even a completely custom UI, but do you think it can be done with only data editor?
Say you have a hero with 2 spells like fireball and fireblast. You can only cast fireblast right after using fireball. Each ability has its own cooldown. The chain is broken if A: fireblast is still on cooldown, or B: you use another spell instead of fireblast.
Seems like this needs a lot of triggers or even a completely custom UI, but do you think it can be done with only data editor?