- Joined
- Aug 19, 2007
- Messages
- 9
Goodevening,
I'm currently making a concept for a game/mod. I want to use the Starcraft II editor to make a proof of concept. I used the Warcraft III editor when I was young, so I have some experience with the modding tools of Blizzard. I know that Warcraft III had a custom map size limit. I searched online and Starcraft II maps also have a size limit. The size limit is 20mb for a map, you can host 20 maps and there is a total size limit of 100mb.
Because the mod/game I want to make has a lot of custom models/textures/sounds and music, 20mb is to small. I searched for a workaround and I found "Mod Files". But the problem is that I can't find a good tutorial or explanation. Can somebody please explain what mod files are, what they do and how to use them?
It would be great If I could host a mod for multiplayer on Battle.net and use mod files to increase the size limit.
I'm currently making a concept for a game/mod. I want to use the Starcraft II editor to make a proof of concept. I used the Warcraft III editor when I was young, so I have some experience with the modding tools of Blizzard. I know that Warcraft III had a custom map size limit. I searched online and Starcraft II maps also have a size limit. The size limit is 20mb for a map, you can host 20 maps and there is a total size limit of 100mb.
Because the mod/game I want to make has a lot of custom models/textures/sounds and music, 20mb is to small. I searched for a workaround and I found "Mod Files". But the problem is that I can't find a good tutorial or explanation. Can somebody please explain what mod files are, what they do and how to use them?
It would be great If I could host a mod for multiplayer on Battle.net and use mod files to increase the size limit.