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Sin Wars v1.6.7

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Sin Wars v1.6.7 (Map)

(8) Pretty nice. I enjoyed variation in fields and unit spawn according to your hero. I would change a couple of things though:
-Having the possibility to turn the neutral units "off", so that you can counter attack more easily. Most of the time you are slowed by them.
-Reduce armor bonus from 2 to 1, as you can have very tough units when upgrading armor and hit points, especially with Corrupted Treant race.
Again, nice effort in your map; Keep going.
 
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