• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Sin Wars v1.6.7

Contents

Sin Wars v1.6.7 (Map)

Level 2
Joined
Oct 31, 2007
Messages
14
(8) Pretty nice. I enjoyed variation in fields and unit spawn according to your hero. I would change a couple of things though:
-Having the possibility to turn the neutral units "off", so that you can counter attack more easily. Most of the time you are slowed by them.
-Reduce armor bonus from 2 to 1, as you can have very tough units when upgrading armor and hit points, especially with Corrupted Treant race.
Again, nice effort in your map; Keep going.
 
Last edited:
Top