- Joined
- Nov 19, 2009
- Messages
- 25
I'm developing a map at the moment, and I plan on making every unit in the map a hero unit, making them all being able to level and making the small map a little more immersive.
What I'm trying to do is simplify their stats. Instead of a character doing like 56-82 damage and having 5000 health I'm looking for a table or some sort of template where it would be low, simple numbers, such as 4-6 damage and having 30 health.
I understand if I keep the current templates as they are everything is already balanced, but I'm trying to give this map an old school CRPG feel. If anyone could help me with this small speed bump I would greatly appreciate the help.
What I'm trying to do is simplify their stats. Instead of a character doing like 56-82 damage and having 5000 health I'm looking for a table or some sort of template where it would be low, simple numbers, such as 4-6 damage and having 30 health.
I understand if I keep the current templates as they are everything is already balanced, but I'm trying to give this map an old school CRPG feel. If anyone could help me with this small speed bump I would greatly appreciate the help.