- Joined
- Dec 1, 2010
- Messages
- 346
I really didn't know how to describe this with a fitting title.
Anyway, I want the mana cost of an ability to be equal to the players current mana. I want it to update periodically aswell.
I came to the solution below. However this is the first time i use unit groups, and the "set mana cost of ability" action. The trigger doesn't seem to be working and i can't wrap my head around why.
Does anyone have any idea what i'm doing wrong?
EDIT:
Okay it seems like the value does change, but only when i level up the ability. I was expecing it to update based on the function not the leveling up. any suggestions for alternative methods of achieving this?
Anyway, I want the mana cost of an ability to be equal to the players current mana. I want it to update periodically aswell.
I came to the solution below. However this is the first time i use unit groups, and the "set mana cost of ability" action. The trigger doesn't seem to be working and i can't wrap my head around why.
Does anyone have any idea what i'm doing wrong?
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Untitled Trigger 014
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Events
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Time - Every 1.00 seconds of game time
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Conditions
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Actions
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Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Magroth the Defender) and do (Actions)
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Loop - Actions
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Unit - For Unit (Picked unit), Set mana cost of ability War Stomp, Level: (Level of War Stomp for (Picked unit)) to (Integer((Mana of (Picked unit))))
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EDIT:
Okay it seems like the value does change, but only when i level up the ability. I was expecing it to update based on the function not the leveling up. any suggestions for alternative methods of achieving this?
Last edited: