- Joined
- Feb 19, 2006
- Messages
- 237
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stats constant deplete
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Events
- Time - Every 2.00 seconds of game time
- Conditions
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Actions
- -------- deplete energy --------
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Unit Group - Pick every unit in energy_group and do (Actions)
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Loop - Actions
- Unit - Set mana of (Picked unit) to ((Mana of (Picked unit)) - 1.00)
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Loop - Actions
- -------- deplete nutrition --------
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Unit Group - Pick every unit in nutrition_group and do (Actions)
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Loop - Actions
- Player - Set (Owner of (Picked unit)) Current gold to (((Owner of (Picked unit)) Current gold) - 1)
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Loop - Actions
- -------- deplete water --------
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Unit Group - Pick every unit in water_group and do (Actions)
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Loop - Actions
- Player - Set (Owner of (Picked unit)) Current lumber to (((Owner of (Picked unit)) Current lumber) - 1)
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Loop - Actions
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Events
The gold (nutrition) and lumber (water)