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lookin' pretty neat and crispy-lookin' :3 although, try to see if you can 'shave off' some polygons from the model and retain the same look.. (for example, just an elongated square can still be a good sword handle and not loose much detail)
lookin' pretty neat and crispy-lookin' :3 although, try to see if you can 'shave off' some polygons from the model and retain the same look.. (for example, just an elongated square can still be a good sword handle and not loose much detail)
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