Hey all, so my question is simple. My map is a maze/dodge/slide and I use ALOT of Loops, in quite a few different periodic triggers that are running .03-.1 sec simultaneously. Most of them have quite a bit of code and almost always consist of loops with ITE's that contain more than one condition. It was recently brought to my attention that conditions are pretty demanding, but enough ramble.
Anyways, my question is: Is it better to compile as many functions and loops as i can into a single periodic trigger, or, is it better to have them split up into their own triggers?
For example I have 3 different slide loops/ITE'd all nested in the same .03 periodic. Would it have more or less impact on performance if i seperated them? Would it matter at all?
I need to limit my demand as much as possible.
Anyways, my question is: Is it better to compile as many functions and loops as i can into a single periodic trigger, or, is it better to have them split up into their own triggers?
For example I have 3 different slide loops/ITE'd all nested in the same .03 periodic. Would it have more or less impact on performance if i seperated them? Would it matter at all?
I need to limit my demand as much as possible.
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