Hello, just need a little support for a simple macro
Background information (this has already been implemented):
- Map features 6 players
- Player 7 (AI) controls Player 1 ' units
- Player 8 (AI) controls Player 2 ' units
(...)
- Player 12 (AI) controls Player 6 ' units
(imagine castle fight map)
Macro I need:
- when Player 7 kills a unit that drops bounty, Player 1 receives the gold instead. Or with other words Player 1 receives all gold that Player 7 gets at any time. (repeat the same for Player 8 - 12
Im having difficulties making such a macro, any help is appreciated. Also open for new ideas to achieve my goal.
Thank you very much
Background information (this has already been implemented):
- Map features 6 players
- Player 7 (AI) controls Player 1 ' units
- Player 8 (AI) controls Player 2 ' units
(...)
- Player 12 (AI) controls Player 6 ' units
(imagine castle fight map)
Macro I need:
- when Player 7 kills a unit that drops bounty, Player 1 receives the gold instead. Or with other words Player 1 receives all gold that Player 7 gets at any time. (repeat the same for Player 8 - 12
Im having difficulties making such a macro, any help is appreciated. Also open for new ideas to achieve my goal.
Thank you very much